Alpha Score is NO BS UNITED's prestige system. Every action your tribe takes in PvP and PvE earns score, which drives your tribe level and leaderboard rank.
Score Breakdown
Action
Alpha Score Gained
Win a declared raid against a player base (see War Scoring below)
+0 to +10 & bonuses
Successfully defend your base
+5
Destroy a Gamma Insurgent Base
+3
Destroy a Beta Insurgent Base
+6
Destroy an Alpha Insurgent Base
+20
Win a community event
Varies
Weekly base-holding bonus — Gamma tier base
+1 weekly
Weekly base-holding bonus — Beta tier base
+2 weekly
Weekly base-holding bonus — Alpha tier base
+3 weekly
Weekly base-holding bonus — SS+ tier base
+4 weekly
Tribe Levels
Every 25 Alpha Score your tribe earns equals one tribe level. There is no level cap — the higher your score, the higher your prestige. Your level and score are publicly displayed on your tribe page and the leaderboard.
Weekly Base-Holding Bonus
Every week, your tribe automatically earns Alpha Score for each base you publicly claim on the Tribe Map — the amount depends on that base's tier: Gamma +1, Beta +2, Alpha +3, or SS+ +4 (you can claim up to 3 bases at a time). Tribes with no claimed base earn nothing that week. This is fully automated — no ticket needed, just hold your ground. Each cave's tier is shown right on its listing under Custom Caves, along with its exact weekly bonus. The base must be a legitimate, actively used base — empty shells, abandoned bases, spam locations, or otherwise invalid bases don't qualify.
War Scoring
Raid score depends on the leaderboard rank gap between the attacking and defending tribes.
25-Point Exception: if both tribes are within 25 Alpha Score of each other, the raid is always a Fair Fight (+10) regardless of rank. Rank penalties and the Underdog Bonus do not apply.
Raid Score Bonuses
Bonuses stack on top of the raid's base score.
Bonus
Alpha Score
Underdog Bonus — wipe a tribe ranked 6+ spots above you (not within the 25-point exception)
+10
Alpha-tier base (not awarded during a Bully Attack)
+5
SS+-tier base (always awarded)
+15
Wipe the #3 tribe
+10
Wipe the #2 tribe
+15
Wipe the #1 tribe
+25
Example: the #7 tribe wipes the #2 tribe's Alpha-tier base while within 25 Alpha Score → +10 Fair Fight, +5 Alpha base, +15 #2 bonus = +30 Alpha Score.
Raid Result Requirements
Alpha Score is awarded for verified raid results — not kills, soaking, declarations, FOB damage, or partial base damage.
Successful Raid — attackers destroy the main defended portion of a legitimate base and leave it unable to function.
Successful Defense (+5) — defenders clear the attacking FOB and conclusively end the raid.
Successful Counter — the countering tribe clears the original attackers' FOB AND completes the raid against the defending base.
Only one Alpha Score result is awarded per declared raid.
No score is awarded for FOBs, farming outposts, abandoned bases, empty shells, spam, or tribes under New Player Protection.
Staged raids, alt-tribe raids, agreed wipes, point trading, and score farming are prohibited.
War Stamps
FAIR FIGHT — evenly matched tribes
BULLY ATTACK — attacking a tribe 6+ ranks below you
UNDERDOG — attacking a tribe 6+ ranks above you
UNDERDOG VICTORY — the underdog wins
Stamps can change while a war is active. Once the war is completed, the result locks permanently.
Attempting to exploit declarations, NPP, empty bases, turret requirements, weekly base claims, or Alpha Score eligibility may result in the raid being ruled against the offending tribe, removal of Alpha Score, or additional punishment.
War Score Calculator
Pick two registered tribes and the base being wiped to see how much Alpha Score a successful raid would earn — using live leaderboard ranks and the same scoring the admin team uses.
Calculate a Raid
This is an estimate based on current ranks. Your actual score is locked in when the admin team approves the war outcome, so rank changes before then can change the result. The raid must also be properly declared, against a legitimate base, and fully completed to earn anything.
Registering Your Tribe
Getting your tribe officially registered on the NO BS UNITED cluster takes one button — no Discord ticket required.
How to Register
1
Head to the Tribe Registry page.
2
Click "Register Your Tribe."
3
Fill in your tribe's name, logo, description, and member list — then submit.
4
Your request lands with the admin team. Once approved, your tribe page goes live automatically.
Once approved, your tribe will appear on the Tribe Registry, Leaderboard, and start accumulating Alpha Score from your next action.
Declaring War
Wars are declared straight from Discord and go live on the Tribe Map instantly — no ticket, no waiting on an admin to log it.
How to Declare War
1
Find the "Declare War" panel in Discord and click the button.
2
Privately pick your attacking tribe, then the defending tribe — a tribe already fighting an active war can't be picked (no ganging up).
3
Pick which of their claimed bases is being hit. If it isn't documented yet, you can describe the location yourself — it'll be flagged for the admin team to verify.
4
Optionally add an image and some background on why the war's happening.
5
A Tribe Leader confirms the final step — the war goes live immediately on the Tribe Map and posts to #news with its own discussion thread.
Reporting the Outcome
Once a war's settled, use "Report War Outcome" on the same panel (or the button on the war's own announcement) to say who won. This lands with the admin team for approval — once approved, the war updates automatically and the losing side's base is released back to open status.
Declaration Requirements
Before placing a FOB, soaking turrets, damaging structures, or starting a raid, the attacking tribe must post in #declare-war with the attacking tribe, defending tribe, map, base location, and time of declaration.
One declaration covers only the specified base.
Your tribe may only be in one active war, against one tribe, at a time. You can hit multiple bases belonging to that tribe, but each raid must be declared individually to earn points.
Attackers must set up a legitimate FOB with a powered generator and active turrets.
Attackers must actively push the raid. Fake FOBs or declarations made only to keep a tribe raid-timered are prohibited.
The raid must be updated in #news at least once every 6 hours while active.
A declaration doesn't reserve a base forever — if there's no legitimate push, staff may close it.
What Qualifies as a Base?
A war declaration must target a legitimate, actively used base containing:
An enclosed, defendable main structure
Beds or another usable spawn point
An active power source
Powered turret defenses
Meaningful storage, resources, tames, or equipment
Crafting, breeding, or other infrastructure showing the location is actively used
FOBs, farming outposts, teleporter platforms, empty shells, abandoned structures, spam, vault drops, or small clusters of structures do not qualify. Tek-capable tribes are expected to run powered Tek turrets — leaving them out on purpose does not protect a base from raids or Alpha Score.
New Player Protection (NPP)
Tribes under NPP cannot be declared on, FOBbed, soaked, damaged, or raided.
NPP tribes cannot declare war, counter a raid, or offensively assist another tribe while protected.
New tribes get 7 full days to progress and build defenses.
Once NPP expires — or the tribe turns it off — the tribe can be declared on, whether or not it has Tek turrets.
Defending a Raid
Defenders don't need to declare anything to defend their base. Defenders may:
Kill the attackers and their tames
Destroy soaking tames and raid equipment
Push and destroy the attacking FOB
Recover their own tribe's loot
Defending does not give you permission to hit the raiding tribe's home base — that needs its own declaration. No outside tribe may help the defenders; that's teaming unless they properly declare a counter-raid.
Counter-Raids
Only one tribe may counter an active raid, and only if the original attackers don't have a valid Raid News post. Before interfering, post "Countering a Raid" in #declare-war and identify the raid being countered. The countering tribe must:
Set up its own legitimate FOB with a powered generator and active turrets
Clear the original attackers' FOB first
Continue the raid against the defending base afterward
Follow every normal declaration and raid rule
You can't just help the defenders, third-party fights, steal loot, or wipe the attackers' FOB and leave. Clearing the attackers' FOB alone earns no base-raid Alpha Score — you have to finish the raid.
Only a Tribe Leader can finalize a war declaration or have an outcome report approved. If you need that role assigned, open a ticket or ping an admin.
Raiding Rules
The rules every tribe must follow when attacking, defending, or countering a raid.
Raid Rules
1
No Teaming
No tribe cooperation during raids — including tame sharing, trading, member swapping, tribe merging, or base transfers. No adding new members mid-raid unless they were already on the main roster.
Warning → 24-hour ban. Member swapping during a raid is an immediate 24-hour ban.
2
Counter Raids Allowed
Declare it: report the counter in #declare-war by selecting Countering a Raid.
One countering tribe: only one additional tribe may counter an active raid at a time. Attacking the original attacker's main base while they're raiding also counts as a counter raid.
Counter FOB required: at minimum a generator and turrets.
Clear the original FOB first. The original attacker and defender may keep fighting during this time.
Commit to the raid: after clearing the original FOB, you must continue the raid on the defender. Countering only to help the defender is teaming.
Active raid protection: tribes with an active raid posted in #news may not be targeted by a separate raid or counter raid.
Forced FOB removal → Dev Wipe → 48-hour ban for repeat offenses.
3
Raid News Protection
A valid Raid News post from #declare-war protects the raiding tribe, its bases, and its FOBs from third-party raids or counters while the raid is active.
Six-hour updates: the post must be updated at least every 6 hours to stay valid.
Cluster-wide: one valid post protects the raiding tribe on every map, including bases and active FOBs elsewhere.
No post, no protection: without a valid post, the attacking tribe can be raided or countered.
No double FOBs: a defender may never be FOBbed by two tribes at once. Without a valid post, only the tribe that started attacking first may stay — the later tribe must remove its FOB.
Weekday ORP: starting a raid on a base already under Weekday ORP invalidates the post. If the defender was online when the post was made and ORP activates afterward, the post stays valid as long as it's updated every 6 hours.
Loss of Raid News protection — the attacking tribe may then be raided or countered (subject to No Double FOBs).
4
One Active Raid
A tribe may only have an active FOB against one tribe at a time. The existing FOB and all related raid structures must be fully removed before starting another raid.
Dev Wipe of all FOBs.
5
Caging Limit
Players may be held captive for a maximum of 1 hour, then must be released immediately.
Warning → 2-hour ban.
6
No Fake FOBs
FOBs must be placed and actively used for a legitimate raid. Placing or keeping a FOB just to gain immunity, claim protection, or block another tribe from attacking is prohibited.
24-hour ban.
7
No Exploits
No exploiting unintended mechanics during a raid — including mesh biting, mesh soaking, mesh picking, cave or rathole exploits, and unintended access methods.
C4 capping in any form is prohibited. Any C4 placed for this purpose will be removed by staff.
Warning & C4 removal → 6-hour ban.
9
Clean Up After Raids
Once a raid ends, all FOBs must be removed, claimed, or sold within 24 hours.
Dev Wipe of the FOB and its location.
10
No Water-Tame Suffocation
Using vacuum compartments to intentionally suffocate or kill water tames is prohibited.
Warning → 12-hour ban.
11
Platform Saddle Rules
All platform saddle builds must have at least two sides completely open at all times.
Warning → 12-hour ban.
12
No Timering Without a FOB
You may not keep another tribe raid-timered without maintaining and actively using a legitimate FOB.
No active FOB: continuing to trigger or refresh the raid timer is timering.
Active FOB: both sides are expected to keep fighting — attackers must try to progress, defenders must try to push and clear the FOB. A defender who refuses to push a legitimate FOB cannot claim timering.
An abandoned or inactive FOB left just to extend the timer doesn't count as legitimate.
Tribes have 15 minutes to log back in after a server restart during a raid, or their ORP will be removed.
Warning → 12-hour ban.
13
No Wild Titans or Corrupted Creatures
Wild Titans and Corrupted Creatures may not be intentionally used, lured, or kited to help with a raid.
Warning → 12-hour ban.
14
No Tunneling
Building structures or tunnels from ground-placed structures into enemy defenses while within Tek Rifle range is prohibited.
Mobile tunnel exception: fully enclosed box tunnels ("pokes") are allowed on rafts, motorboats, and platform saddles. Any tunnel connected to, supported by, or extended from ground-placed structures is still prohibited.
24-hour ban.
15
No Rathole/Cave Abuse
Using unintended methods to enter, exit, or access caves and ratholes is prohibited — including unintended entrances, clipping, ziplines, unconscious-player exploits, dinosaur access methods, and skill-tree exploits.
72-hour ban.
16
No Tame Capping
Stolen tames may not be kept just to fill another tribe's tame limit. Any tames used this way must be removed after the raid ends.
12 hours to comply → Warning → 6-hour ban.
When in doubt, ask an admin. If something gives an unfair advantage, bypasses intended game mechanics, or falls into a grey area, get admin approval before you try it.
Building Rules
Where and how you can build on the NO BS UNITED cluster.
Base & Structure Rules
1
Base Limit
Each tribe may have a maximum of 3 base locations. Teleporters, FOBs, and farming stations do not count toward this limit.
48 hours to remove excess bases.
2
No Mesh Building
Building inside the mesh or in any unintended area is strictly prohibited.
Permanent ban.
3
No Unintended Build Locations
Building in spots that need unintended access methods is prohibited — including unconscious access, dinos, ziplines, structures, Tek Boots, or similar.
24 hours to move or Dev Wipe.
4
Restricted Build Locations
Building in any location listed in the server's Restricted Build Locations channel (see Non-Buildable Locations below) is prohibited.
24 hours to move or Dev Wipe.
5
World Border Building
Snapping or placing structures on top of the world border is prohibited.
24 hours to move or Dev Wipe.
6
Rangefinder & Spam Rules
All spam and turret towers must stay inside the rangefinder bubble. The rangefinder must be placed at the entrance of the base.
24 hours to adjust or Dev Wipe of excessive spam and turret towers.
7
Spam Limits
Spam is limited to a maximum of 2 snapped structures. Carpet spam is prohibited. Fortnite builds placed during an active raid are exempt from the spam limit.
24 hours to remove or Dev Wipe for excessive or noncompliant spam.
8
No Mutual Defense Bases
Bases may not be built close to another tribe in a way that creates shared defenses or mutual protection.
24 hours to fix or Dev Wipe.
9
No Floating Bases
Floating bases are prohibited.
24 hours to remove or Dev Wipe.
10
Tesla Coil Restrictions
Tesla Coils may not be placed inside caves or ratholes.
Warning & removal of coils.
11
No Structure Stacking
Structures may not be stacked inside one another (for example, multiple vaults stacked on a single pillar).
Warning & removal of structures.
12
No Holding Locations
Claiming a cave or base location without actively building and using it is prohibited.
Warning & 24 hours to remove structures.
13
No Thin Pillar Spam
Thin pillar spam is prohibited.
Warning & removal → 4-hour ban for repeat offenses.
14
No Bunker Spam
Bunkers may not be placed or used as spam structures.
Warning & removal → 4-hour ban for repeat offenses.
Vacuum Compartments
Vacuum compartments may only be used for legitimate, visible underwater builds.
No invisible compartments — at least one complete side of every vacuum compartment must stay visible at all times.
No suffocation or trapping — compartments may not be placed, activated, deactivated, or flooded to suffocate, cage, pin, push, dismount, or kill players or tames.
No invisible barriers — compartments may not create hidden collision, block pathways, or conceal turrets, defenses, loot, players, or tames.
No placement exploits — compartments may not be meshed, buried, overlapped, or clipped into terrain, map geometry, or other structures.
No raid abuse — placing vacuum compartments around opponents during PvP to trap, block, or suffocate them is strictly prohibited.
Any other use of vacuum mechanics to gain an unintended advantage is considered an exploit.
24 hours to remove noncompliant builds. Intentional trapping, suffocation, or exploit abuse may result in an immediate 24-hour ban and/or Dev Wipe.
Non-Buildable Locations
These locations must stay clear and accessible. Structures built in restricted areas may be removed without warning.
All Maps
Player spawn points · Mesh holes / exposed mesh · Rat holes that require an exploit
Genesis
Mission terminals · Volcano
Lost Colony
Reaper Cave · City terminals · City teleporters. Exception: temporary traps without turrets are allowed in the Reaper Cave and must be removed right after use.
Ragnarok
Red, Blue & Green Obelisks · Lava Golem Cave · Ice Queen Cave
The Island
Red, Blue & Green Obelisks · Tek Cave terminal · Volcano · Swamp Cave (GPS 63.0 / 37.0 — CCC -102000 101587 -5023)
Astraeos
Red, Blue & Green Obelisks · Bee Cave · Black Pearl Cave (CCC 352270 -233268 -29480)
Scorched Earth
Blue & Green Obelisks
The Center
Lava Cave entrance · Puzzle Cave · Puzzle Cave water entrance (45.7 / 50.0) · Red, Blue & Green Obelisks
Aberration
Polymer farming zone · Surface areas · Surface entrances · Charge nodes. Exception: building is allowed at the Red Zone surface entrance.
Extinction
Coliseum terminal. Exception: building is allowed at all other terminals and the Red, Blue & Green Obelisks.
Admin discretion: if a build is clearly meant to bypass these rules or gain an unfair advantage, admins may require it to be modified or removed.
General Rules
The core rules every player on the NO BS UNITED cluster agrees to.
Server Rules
1
Code of Conduct
All players must follow the NO BS ARK rules and the official ARK Code of Conduct.
Admin discretion, up to a permanent ban.
2
Respect the Community
Racism, sexism, slurs, hate speech, and excessive toxicity are discouraged — including in character, tribe, account, and Discord names.
Admin discretion.
3
Cheating & Exploiting
Cheating, duping, or intentionally abusing major bugs or exploits is strictly forbidden.
Admin discretion, up to a permanent ban.
4
Account Sharing & Ban Evasion
Account sharing and using another account to evade a ban are not allowed.
Both accounts will be banned.
5
Alt Accounts
Alt accounts are not allowed.
Admin discretion, up to a permanent ban.
6
Rule Loopholes
Exploiting loopholes, technicalities, or unclear sections of the rules may still result in punishment.
Admin discretion.
7
Lost Items & Progress
Admins aren't obligated to replace lost items, creatures, structures, or character progress — but we'll try our best.
8
Real-Money Trading
Real-money trading (RMT) is strictly forbidden.
Three-month ban and full Dev Wipe of all items involved.
9
Trade Scamming
Scamming players during trades is not allowed. Clear, unedited video evidence must be provided.
24-hour ban and recovery of the scammed items when possible.
10
Insiding
Insiding is strictly prohibited. The tribe owner has full authority over all tribe-owned assets.
Admin discretion based on severity.
11
Stacking Tames
Intentionally stacking or meshing tames inside one another is forbidden.
Removal of the affected tames.
12
Popcorning During Raids
Popcorning loot or intentionally destroying your own base during an active raid is prohibited. Clear video evidence must be provided.
12-hour ban.
13
Threats, Forced Sales & Taxing
Threatening or intimidating players into surrendering or selling their belongings, or forcibly taxing players, is not allowed.
ORP protection removed for 48 hours.
14
Cluster-Wide Tribe Consistency
Your tribe name, tribe owner, and roster must stay the same on every map in the cluster.
Warning. Ignoring it or repeating it may result in a 6-hour ban.
Tribe Ownership Changes
Admins may transfer tribe ownership only when:
The current owner is leaving and has clearly confirmed it in Discord or in-game (proof required)
The current owner has been permanently banned
The current owner has been inactive for at least one week
How the Tribe Map Works
The Tribe Map is a live view of every world in the cluster, every claimed base, and every war in progress.
The Worlds
Each of the 10 maps shows a live At War or At Peace status, updating automatically the moment a war is declared or resolved. Click into any world to see every documented base plotted on it.
Reading the Pins
Green pin — open and unclaimed. Click it to watch the cave's video.
Tribe logo pin — currently claimed. Click it to visit that tribe's page.
Crossed swords — that base is under an active war right now. Hover to see who's attacking.
Black smoke — that base was just wiped in a war. It stays marked until a new tribe claims it.
Claiming & Staying Hidden
You can claim a base right from your tribe page (up to 3 at a time) — it's optional, but you won't earn the weekly base-holding bonus without at least one. Claiming is also what puts you on the map publicly — until someone officially declares war on your base, your claimed location stays hidden from everyone else.
Bounty Hunter System
Put a price on another tribe's head — or collect on someone else's.
Placing a Bounty
1
On the Bounty Board, click "Request to Place a Bounty" and fill in the target tribe, your offered reward, and your Discord username.
2
The admin team will reach out to you on Discord to collect the reward upfront — they hold it until it's claimed.
3
Once payment's confirmed, your bounty goes live on the Bounty Board for everyone to see.
Claiming a Bounty
Complete whatever the bounty asks for, then let an admin know. Once verified, it's marked Claimed and the reward gets paid out. Every claim also counts toward your tribe's Bounties Collected stat, which unlocks the Warm or Cold, Head Hunter, and Boba achievements at 1, 10, and 50 claims.
Bounties expire 30 days after they're placed if nobody claims them. A claimed bounty stays visible on the board for a few days afterward before it's cleared.
Insurgent (AI) Bases
Insurgent bases are AI-controlled enemy installations scattered across the cluster. They provide a constant source of PvP action and Alpha Score for active tribes.
What Are They?
Insurgent bases are AI controlled bases that hold loot and provide a fun PvP challenge for tribes to wipe. They come in three tiers — Gamma, Beta, and Alpha — each progressively more difficult and rewarding.
Insurgent Tiers & Rewards
Tier
Difficulty
Alpha Score
Gamma Insurgent Base
Easiest
+3
Beta Insurgent Base
Medium
+6
Alpha Insurgent Base
Hardest
+20
PvP Warning
Third partying a tribe attempting to destroy an insurgent base is completely legal. This means insurgent bases can be dangerous PvP hotspots — other tribes may ambush you mid-raid. Fight at your own risk! The loot and score are worth it, but bring backup.
Finding Insurgent Bases
Insurgent bases spawn periodically across the cluster. Every spawn is announced in the #insurgent-base-spawn text channel in Discord. Keep notifications on so you don't miss a spawn — especially the high-value Alpha bases.
Admin & Player Support
Our admin team is made up of veterans who have played ARK for years. We're here to help — reach out any time through Discord.
How to Get Support
1
Join the NO BS UNITED Discord server.
2
Navigate to the ticket system and open a new ticket describing your issue.
3
An admin will respond in the ticket thread as soon as possible.
NO BS UNITED runs a carefully curated list of mods to enhance gameplay, quality of life, and the overall experience.
Installed Mods
Cyber Structures QoL+ (Crossplay)
Quality of life improvements for structures and essential items.
Pelayori's Cryo Storage (Crossplay)
Cryopods, cryo storage, cryo terminal, neuter gun and more. Works with Shiny buffs.
Super Spyglass Plus
Advanced spyglass showing detailed stats on almost anything you point it at.
Solo Farm Mod
Helps solo players farm more efficiently.
Utilities Plus
Reusable tools made simple.
Custom Dino Levels
Custom level distribution for dinos.
ARKomatic
New structures and features that streamline gameplay and crafting.
Auto Engrams!
Automatically unlocks engrams as you reach the required level.
MarnilMods Hairstyles
New hairstyles, beards and accessories for your character.
World Builder (Freemium)
A mod to modify the world for any ARK map.
Awesome ARK Tools
Useful admin and non-admin features and tools.
INX Cave Builder
Creates rocks and cliffs to build custom cave structures.
ASA Api Utils
Adds a variety of visual elements to the game.
Browser Button & QR Code
Shows a redirect button and QR code in the pause menu.
HUD Stuff Durability
HUD durability display with in-game configuration for console players.
Items Plus Ascended (Crossplay)
Items Plus Ascended expansion items.
Structure Finder
Helps locate structures, with in-game configuration for console players.
Lethal Quests Ascended UI
UI companion mod for the Lethal Quests system.
W Shop UI
Companion mod for the WShop plugin.
Cybers Pull It
Pulling system for easier item management.
Lethal Protection (Crossplay)
Lethal Protection companion mod.
Lethal Loot Ascended (Crossplay)
5 custom storage box structures and 5 custom event structures.
Pause Menu Utilities
Performance and quality-of-life presets via pause menu panel.
Turret Filler
Fill turrets from your inventory and rename turrets in range.
Server Rates & Settings
Full breakdown of all rates, settings, and player stats on the NO BS UNITED cluster.
Rates
Setting
Value
Harvest Rate
10×
Taming Speed
10×
XP
5×
Mating Interval
0.25×
Baby Mature Speed
8×
Egg Hatch Speed
25×
Crop Growth Speed
5×
Server Settings
Setting
Value
Tribe Limit
6
Alliances
Disabled
Tame Limit
400
Turret Limit
100
Weapon Cap
354%
Saddle Cap
Official
Armor Cap
Official
Element & Tribute Transfers
Enabled
Upload Duration
48 hrs
Custom Stack Sizes
2000
Weight Reduction
50%
Flamethrower Damage
20%
Snap Limit
8000
Global Structure Limit
70,000
Infinite Structure Pickup
Enabled
Unlimited Mindwipe
Enabled
Structure Collision
Disabled
Crossplay
Enabled
Transferable Element & Tributes
Enabled
Player Settings
Stat
Multiplier
Health
1.0×
Stamina
1.0×
Oxygen
1.0×
Food Drain
0.50×
Water Drain
0.50×
Weight
8×
Damage
1.0×
Fortitude
2.0×
Crafting Skill
1.0×
Achievements
Earn badges by hitting milestones on the cluster. Achievements are displayed on your tribe's page for all to see. Some are awarded automatically, others are granted by admins for special events.
Leaderboard Titles
Awarded automatically, updated live as leaderboard rank changes.
Badge
How to Earn
Alpha Tribe
Hold the #1 spot on the leaderboard
Beta Tribe
Hold the #2 spot on the leaderboard
Gamma Tribe
Hold the #3 spot on the leaderboard
Combat — Player Bases
Badge
How to Earn
First Blood
Wipe an enemy player base
Vicious
Wipe 5 enemy player bases
Blood Lust
Wipe 10 enemy player bases
Apocalypse
Wipe 50 enemy player bases
Combat — Insurgent Bases
Badge
How to Earn
Clean-Up Crew
Wipe a Gamma Insurgent base
Watchful Eye
Wipe 10 Gamma Insurgent bases
No Terries Allowed
Wipe a Beta Insurgent base
Elite Guard
Wipe 10 Beta Insurgent bases
Hero
Wipe an Alpha Insurgent base
Rampage
Wipe 10 Alpha Insurgent bases
Bloodshed — Player Kills
Awarded automatically as your tribe's synced Lethal Quests Ascended player kill count climbs.
Badge
How to Earn
Blooded
Get 100 player kills
Executioner
Get 500 player kills
Reaper
Get 1,000 player kills
Harbinger of Death
Get 5,000 player kills
Godslayer
Get 10,000 player kills
Extinction — Tamed Dino Kills
Awarded automatically as your tribe's synced Lethal Quests Ascended tamed dino kill count climbs.
Badge
How to Earn
Beast Slayer
Kill 100 tamed dinos
Dino Hunter
Kill 500 tamed dinos
Extinction Event
Kill 1,000 tamed dinos
Mass Extinction
Kill 5,000 tamed dinos
Apex Predator
Kill 10,000 tamed dinos
Territory — Base Tier Ownership
Awarded automatically the moment your claimed base request is approved — owning a higher tier also unlocks every tier below it at the same time.
Badge
How to Earn
Foothold
Own a Gamma tier base
Staked Claim
Own a Beta tier base
Conqueror's Ground
Own an Alpha tier base
Crown Jewel
Own an SS+ tier base
Defense
Badge
How to Earn
That Was Stressful...
Win your first defense
Iron Wall
Win 5 defenses
Unbreakable
Win 10 defenses
Obsidian Clad
Win 50 defenses
Prestige — Tribe Level
Badge
How to Earn
Rookie No More
Reach Tribe Level 5
Name Brand
Reach Tribe Level 10
Elite
Reach Tribe Level 20
Legendary
Reach Tribe Level 35
Hall of Fame
Reach Tribe Level 50
Survival
Awarded automatically each month your tribe survives with at least one active base on the cluster.
Badge
How to Earn
Survivors
Survive 1 month with an active base
Veteran Presence
Survive 3 months with an active base
Pillar of the Cluster
Survive 6 months with an active base
OG
Survive 12 months with an active base
Ancient Power
Survive 24 months with an active base
Immortal
Survive 36 months with an active base
Special
Badge
How to Earn
Founder
One of the founding tribes of NO BS ARK — awarded manually
Event Victor
Win a community event — awarded by admins
Bounty Hunting
Awarded automatically as your tribe's Bounties Collected stat climbs.
Badge
How to Earn
Warm or Cold
Claim 1 bounty
Head Hunter
Claim 10 bounties
Boba
Claim 50 bounties
Leaderboard, Survival, Bounty Hunting, Bloodshed, Extinction, and Territory badges are fully automatic. Combat and Defense badges are tied to your tribe's stats, which admins update as wars are resolved — no separate claim needed.